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Course Syllabus - Software Engineering

Software Engineering
New York University
Department of Computer Science

Course description

Taking an engineering approach the problem of developing software, students work on a series of short team software projects primarily written in Python designed to illustrate different aspects of the engineering process. Through lecture and hands-on practice, students will learn some of today’s most important engineering practices, including requirements gathering, interface design and rapid prototyping, software testing and continuous integration, packaging, containerization and continuous deployment.


Computer Systems Organization (CSCI-UA.0201) with a grade of C or better

Learning objectives

Upon completing this course, students will be familiar with some of the most important software engieering tools and practices, including:

To achieve mastery in these topics, students will take quizzes corresponding to the material covered in each lecture while also working with a single team on a single software project for the majority of the semester.

While significant class time is dedicated to hands-on student work, students are expected to collaborate with their teams for 10-15 hours each week reviewing instructional materials provided by the instructor and programming their software projects.


Amos Bloomberg
amos at cs dot nyu dot edu
WWH 424

Getting help

Help resources available to you are listed in order of urgency of your problem:


Our course will use a message board (link to be distributed in class) as its main communication channel for announcements and discussion. This is a good place to ask questions that anyone - other students, graders, tutors, or the professor - can answer. This is a resource best used when the answer is not required urgently.


Tutors for this course are waiting to answer your questions, either on our message board or during dedicated tutoring hours. Use tutoring for more involved questions and when you prefer a more immeidate answer.

Tutoring hours (all times in Eastern Time):

Talk with the instructor

For any issues at all, contact the instructor:

Additional tutoring resources

Additional academic support is also available through the University Learning Center.

Attendance & participation

Attendance is mandatory and absences may be penalized. In-class and online message board participation is encouraged. Anecdotally, students who do not attend class regularly and who do not participate in discussions tend to do poorly.

Student and instructor interaction during class

Class sessions are a mixture of lecture, discussion, and group project work. During any lecture or discussion, students are generally encouraged to participate with questions, comments, and constructive criticism of the material being covered. On days when students work on group projects, students work together in small groups of typically 4-6 people to complete specific software projects, with help and guidance provided by the instructor.

Required software and hardware

All students require access to a desktop or laptop computer on which they can write software using a specific set of applications.


You will receive a grade calculated mechanically on the following rubric.

Attendance may be taken into account in the final grade.


Quizzes are completed outside of class. You must be logged into Google with your NYU Net ID account in Google in order to view the Quizzes.

Quizzes are submitted by submitting a Google Form.

Team projects

Projects are primarily done with a group and are mostly completed outside of class.

All projects are submitted by pushing code to GitHub.

Late policy

All assigned work is due before class on the due date indicated on the schedule


Students are automatically granted 2 late assignment extensions of up to 3 days late each, with the exception that all assignments must be submitted before the last day of regular classes before the final exam period.

Regrade requests

Student Accommodations and Accessibility

Students who believe that they may need accessibility accommodations in this class are encouraged to contact the Moses Center for Student Accessibility at (212) 998-4980 as soon as possible to better ensure that such accommodations are implemented in a timely fashion.

Academic Integrity

Working with others and leveraging all resources available to you is a prerequisite for success. This is different from copying, cheating, plagiarism, and mental laziness. All submitted work must be your own. There are very reliable systems we use to detect plagiarism in computer code, such as moss and compare50. If you submit any work that is not your own, you risk failure or worse.

Please read the Computer Science department’s policy on academic integrity and the University-wide policy which supercedes it.